I had been working on a nice long post, cataloging my reasons behind why I will no longer occupy space in either multiplayer or MMO landscapes, when my PC/Blogger decided to rip the words from my screen and munch happily away. Left with an auto-saved 'blank page', I just didn't have the heart to re-write the post from my notes. Call me lazy but I knew I'd luck-out trying to contain the same feeling and purpose in a re-written post. And so after completing the original Bioshock(contender for my best gaming experience of the last decade), I decided I'd spin out the Heavy Rain yarn which has kept me well away from posting.
I hope that game developers don't forgo the importance of storytelling in videogames for the throwaway importance of multiplayer. You only have to look at the number of recent game servers that are being closed down by EA to see that the multiplayer option is becoming an overused and often weak, commercial ploy. I'd rather see more games developed with the soloist in mind, like Heavy Rain, Bioshock and Uncharted Drake's Fortune(as my recent gaming examples show)than another CoD multiplayer clone.
No comments:
Post a Comment