Recieved my copy of Darksiders today and although this title has had a patch since release, I happened on a bug(see the screenshot above). It reminded me of the times I'd be playing World of Warcraft, or any recent MMO, and I enter a location only to find my character spinning around in a virtual 'dark room'. On this occassion I had just lept from a ledge in the Library section of the Prologue, when the ground beneath War's feet fell away into darkness. The building was also torn away, revealing a 360 degree skyline.
So the patch to rectify the screen tearing problems on the 360 look to have removed the problem by eliminating the in-game environments themselves?!
Kinda unique way of solving a problem!
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